I finally webstart-ized my old Java game.
Please try and comment on it.
Kam
Nice, worked well on OS X 10.3.1
Works fine: WinME, JDK1.4.2, Mozilla 1.4.
Only two gripes: Firstly, the loading time to get new images. Maybe you could have a setting to download the next image in the background while you’re solving one? Secondly, it would be easier to quickly perform rotates and flips if both the last tile you moved remained selected, and if you clicked and dragged a tile but didn’t move it, it remained selected. If you move the mouse very slightly when selecting a tile, it doesn’t get selected at present.
Nice game - easy to play as the concept is familiar, but has a few good twists (pun not intended). Definitely an interesting pick-up-and-play kind of game.
[quote]If you move the mouse very slightly when selecting a tile, it doesn’t get selected at present.
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It is an intended behavior. I want a quick/easy way to hightlight and de-highlight a tile so I can examine the seam between adjacent tiles. I will, however, consider changing the behavior if more people think the current behavior is confusing.
Thank you for the two positive comments so far!
There are 4 independent variables (tile shapes, counts, rotation/flipped allowed, thumbnail size). Can someone suggest how should I rank the game levels in a linear fashion (from beginer to advanced)? Right now, player can choose these variables independently. What I like is a simple way for player to choose game level.
The images for the games are very high quality so that a small tile still look good when it is magnified in a big tile slot. Hence it takes a long time to download an image. I may consider adding a thread to download new pictures in the background.