I decided to go ahead and re-write this thread to give the people viewing it in the future a better understanding of what I’m looking for, as I don’t believe my first-post was declaring my intentional gains.
First, I’ll start off with a little background about myself so you know just who you’ll be picking up. My name is Chris and I’m 19 years of age, I’m currently in college attempting to achieve my Major in Computer Science. I’ve been programming for about 6 years now in the Java Language, as-well as a little bit of C++ and C#. I’ve never worked on the graphical side of things when it comes down to programming, so everything that I’ve done has been console based or filling in the logical functionality for an Swing Interface Shell, Needless to say I have a decent understanding of Java.
Or at-least… That’s what I thought until I ventured into graphics. I came in here with my head held high and set some very basic standards for myself. “I want to create a very, very basic isometric type game, where I can place buildings on a flat-land”. This idea can be referenced to the popular game Clash of Clans where you are placing buildings down on an orthogonal map.
I would believe(by using reasonable deduction with my knowledge that I have already) that this game doesn’t check to see if an object can be moved, however checks to see if there is anything inside of the current position that you’re attempting to move to, this of-course would return a boolean variable and either allow you to place the building there or not. Okay, cool… basic understandings… YAY.
So; What exactly am I looking for?
I’m looking for someone to help me understand the core behind a Tile-System and get the above prototype working how I had envisioned. I’m not looking for much. A flat land. A single Selectable building that I can place. There doesn’t even have to be much to the selection system, just something showing me that it’s selected.
I’m willing to pay somebody to help me get to understanding all of this so I can get a basic skeleton completed and study it, that way I can understand exactly what I’m working with and try to create my own game. I can promise you I’m fast to pick things up; However I’m not the type of person that can read an article and then create something. I have to be talking to someone about it, and have it explained to me personally. I need questions to be answered if they arise.
If you’re interested in this, please let me know about how much you would charge.