Ouya - Oh yeah?

Did he say 2015? Thats quite a ways away.

Robert Bowling is a one-man-band without any development team whatsoever at this moment though, so don’t expect too much of this.

And what do we have here:

http://www.eurogamer.net/articles/2012-07-31-square-enix-supports-ouya-final-fantasy-3-at-launch

Things are happening that are weird to me. Square/Enix supporting the Ouya? Okay its again a rehash of their old stuff but still…

Supporting Ouya doesn’t mean the game will be exclusive for that platform only. The game can still be played on other gadget. Is SE listed as one backer? that’s the question.

if your referring to its android, so it will be available on phones and tablets, if you read the rewards, for paying so much you get early access to the SDK, that means, its going to be kinda only on the Ouya, unless the developers alters the code? right? (not 100% sure on this, this is just my understanding)

Still there’s not much difference between ouya and common android IMHO.

The important difference is that every Ouya owner will have a controller and exactly the same hardware specs.

It’s hard to really appreciate just how important that is :slight_smile: Having said that… unless the Ouya becomes a pretty major brand I can’t see anyone wanting to develop exclusively for it and expect to make any money.

Cas :slight_smile:

I just saw that news to be too good, especially it came in right time where public’s suspiciousness rising.

“public’s rising suspicion” ? Can you refer to an article that documents this?

Unless they all of a sudden changed it, all games on the Ouya are free, if anything maybe add’s will be placed in games?

If no adds are made, the only money they would get would probably be the Makers of Ouya paying the company to make the game exclusive for the Ouya

There’re some of those, saying Ouya is scam. You can search them in JGO threads about this.

Oh wait even there’s ouyascam.com!

[quote] all games on the Ouya are free
[/quote]
No they’re not. It’s just that all games require a free part; even the traditional demo for a full-price release qualifies.

[quote]It’s hard to really appreciate just how important that is
[/quote]
Hehe, of course :slight_smile:
But there’s no denying that if it all comes together and people are buying it, than this is the important difference with a regular android device.
The simple concept of fixed hardware is one of the most important factors of any gaming console platform.

Not so much as OnLive is concerned. Seems to me if internet that’s actually high-speed, like Google Fiber, gains more penetration, OnLive is still the future of console systems.

Both Square’s and OnLive’s announcement of support are things I’m still reserving enthusiasm on, largely because it could just be a matter of them saying “well if it’s Android, then sure, we support Android”.

[quote]Not so much as OnLive is concerned.
[/quote]
OnLive is not a console though. It’s a game streaming service.

[quote]Both Square’s and OnLive’s announcement of support are things I’m still reserving enthusiasm on, largely because it could just be a matter of them saying “well if it’s Android, then sure, we support Android”.
[/quote]
While it’s true that their announcement of support is not as exciting as it seems, it also proves that the choice for something like Android as the basis for Ouya seems to be a good one, especially considering that they intended Ouya to be accessible for developers.

I personally love the idea of the Ouya, I intend to buy one and begin to develop some games.

I was reading a review of the nexus 7 and it has some comparisons between the tegra 3 and the apple A5 - it was quite a surprise to me that the apple chip is vastly superior is comparable OpenGL benchmarks:

If the review is right, the tegra is not such a great basis for a games platform. Adequate, but not stellar.