Hello,
I know that it is not really related to OpenAL but when I try to load the background music files from my Quake 3 map loader it reports an out of memory error, since the file is almost 18 MB. So I was wondering what I should do … presume if I increase the amount of memory for my run time it might work, but I kinda forgot how to do it in Enclipse … else if someone could give me or tell me a good/better way to load the music files instead of first making an input stream out of them and then converting them to a byte[], would be great as well …
thanx