Hey guys!
It’s Matthias from Impetus Games here. We are happy to announce the first public alpha release of our game Glow. It’s basically a top-down 2d shooter, in the spirit of some old Arcade games and classics like Cannon Fodder … even though in another setting
Glow is being developed using libGDX and Groovy, you can grab it from here:
https://impetus-games.com/glow
(free download for Win and Linux, Mac will follow soon)
https://impetus-games.com/uploads/images/Gallery/glow_screenshots/screenshot-03.jpg
This alpha is a bit of a prototype, far from a full-featured game. Nevertheless we very eager to hear feedback from not just our friends but also you, fellow game developers and the wide audience in general. Thus I would like to ask you for your honest opinion:
- What do you think of the game (mechanics) in general?
- What do you like, what would you rather see changed?
- Are game play and mechanics understandable?
- Are there any bugs or flaws?
- Any other comments?
We would really love to hear from you. And if you want to do us an extra favour it would be awesome if you could fill out our online survey. I guarantee you it won’t cost you more than one minute!
Last but not least, here is our first gameplay trailer:
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So long, I am looking forward to all your feedback