'MKay. I’ve started checking in stuff for the OSX release and plan to have a running build before the end of the weekend. Currently I have checked in native code that enumerates the input devices and prints their capabilities to the console.
Next step is to map these funky HID hexcodes into features that JInput uses. For now I have to let it be known that I am intentionally mapping AROUND the mouse, because nothing is more annoying that losing control of the mouse while developing It DOES get enumerated - you just can’t use it yet. It will likely be the last device I support … unless tomorrow’s release is a lot more stable.