Continuing the thoughts raised in this thread,
We are trying to better organise the wealth of third party tools that xith3d has, and include them with every Xith3D release.
I kick started this effort last week by creating a communal primitives package, based on the code posted by various members.
The source code for these bundled third party tools is kept in the CVS of the xith-tk project. Developer access to the xith-tk CVS is granted to any programmer who has a contribution to make.
The tools are build using the ant build script, and blar*3 has suggested creating a seperate .jar for each tool, which will certianly be possible to add to the build script if this is the direction we take.
I will soon do a new release of Xith3D, with full LWJGL support, and hopefully a collection of tools as well.
Some of the code in the Xith3D code such as the examples and the ASE loader, userinterface and collision packages will be moved to the xith-tk CVS so other developers can contribute.
So authors of third party tools, apply for developer access to the xith-tk project, and lets get your tools included in the official Xith3D release and give them the publicity they deserve.
Will.

