Orbus: A team-based multiplayer. Collect orbs and sabotage the enemy to win!

Hi!

I spent a month or so making this in my spare time. As the title says, it’s a team-based multiplayer, although you can play with bots offline as well.

What is the goal?

Simple: be the first team to reach the maximum number of points. To do so, find and collect the many orbs scattered around the map, and bring them back to your home base. The more orbs you have, the more points you earn per second.

How do I play?

Other teams will be working towards the same goal, of course, so sometimes it becomes necessary to sabotage them for your own gain. You and your team can collect various power-ups scattered around to provide an advantage.

There are 6 types of power-ups: turrets, force fields, energy bombs, gravity bombs, and teleports. Most of those are pretty obvious, but the energy and gravity bombs will attract energy and orbs, respectively. They’ll even siphon it from nearby enemy units, too, making them quite useful.

You also have energy levels which determine your speed and survival. You can replenish energy by collecting the energy orbs, or by nearing your home base.

That’s essentially it. Multiplayer is probably buggy right now, so if it isn’t working for you, tell me if there’s any tweaks I need to make, to make it feel smoother and whatnot! I always appreciate feedback.

Download link?

Currently the game is hosted on itch.io in the form of an exe file. Here’s the link! Hope you like it.

itch.io page