Is there a way to make the Jogl code faster? or games, for example, where you have a lot of stuff to render.
Iäve heard there should be something faster than glBegin() and glEnd()??
Thanx a bunch
Is there a way to make the Jogl code faster? or games, for example, where you have a lot of stuff to render.
Iäve heard there should be something faster than glBegin() and glEnd()??
Thanx a bunch