Oppugno (Alpha 261a released!)

Oppugno is a game where you kill endless amounts of enemies in an arena. I’m planning on adding a lot to this, one of the features being multiplayer (that’s going to be so much fun sarcasm).

Download the current version, Alpha 261a!

Controls (Can be changed in assets/config.txt!):

W, S, A, and D to move.

Shift to Sprint.

Tab to go to shop

Left Click to swing/shoot

Right Click to open chests

Changelog:

Oppugno Alpha 260a Changes

• Massive performance improvements.
• Rotation!
• Semi-working lighting!
• Added a bow fire texture and sound.
• Better GUI (Less text, more visual).
• Preparations for Multiplayer.
• New pause menu (plus new GUI stuff)!
• Projectiles are now completely abstract (what projectiles do on collision with an object is determined by a callback, as opposed to hardcoded)!
• Rebindable keys (found inside of assets/config.txt)!
• Generation improvements.
• Lots of bug fixes.
• New enemy sprite (courtesy of 0Creds)
• Sensitivity option.
• Fixed texture bugs.
• Toggleable HUD showing (use F10 to show and hide the HUD)!
• Fixed the out of memory exceptions people were getting.

Oppugno Alpha 261a Changes

• Fixed a bug where purchasing an upgrade could put you in negative money.