Oppugno is a game where you kill endless amounts of enemies in an arena. I’m planning on adding a lot to this, one of the features being multiplayer (that’s going to be so much fun sarcasm).
Download the current version, Alpha 261a!
Controls (Can be changed in assets/config.txt!):
W, S, A, and D to move.
Shift to Sprint.
Tab to go to shop
Left Click to swing/shoot
Right Click to open chests
Changelog:
Oppugno Alpha 260a Changes
• Massive performance improvements.
• Rotation!
• Semi-working lighting!
• Added a bow fire texture and sound.
• Better GUI (Less text, more visual).
• Preparations for Multiplayer.
• New pause menu (plus new GUI stuff)!
• Projectiles are now completely abstract (what projectiles do on collision with an object is determined by a callback, as opposed to hardcoded)!
• Rebindable keys (found inside of assets/config.txt)!
• Generation improvements.
• Lots of bug fixes.
• New enemy sprite (courtesy of 0Creds)
• Sensitivity option.
• Fixed texture bugs.
• Toggleable HUD showing (use F10 to show and hide the HUD)!
• Fixed the out of memory exceptions people were getting.
Oppugno Alpha 261a Changes
• Fixed a bug where purchasing an upgrade could put you in negative money.