Hi everyone,
I’m just diving into OpenGL now and started learning lwjgl. Really nice library so far and I’m impressed.
Having been part of java-gaming.org for a while I’m finally getting close to releasing some early game prototypes and I want to maximize my chances of having them actually work. I’ve also seen lots of people struggling with getting started, having cross-platform issues (e.g. input doesn’t work), or having trouble building and deploying their game.
To hopefully alleviate some of these difficulties and to scratch a maven itch, I spent the last few days making a small test app and maven project that can be easily built and run from the command-line on Mac, Windows, and Linux.
Web Start: http://laialfa.com/lwjgl/launch.jnlp
Source: http://laialfa.com/lwjgl/opengl.zip (all files except for OSXAdapter.java are released into the public domain)
Original page: http://laialfa.com/lwjgl
Requesting your feedback!
- If you use maven - please download the source, read the README.txt, and try and build it
- If you are associated with lwjgl - please download the source and review it (I’m a lwjgl newbie!)
- Either way - try the webstart link and let me know if it works for you.