OpenGL support for SWT

I hope this qualifies as “Game News”:

Perhaps some of you find it interesting that there’s now experimental OpenGL support for SWT - the so called “standard widget toolkit” created as part of the Eclipse project as an alternative to AWT (and in parts to Swing). It works on Windows and on Linux and Solaris with the Motif version of SWT so far. So there’s now yet another way to get fast 2D/3D graphics for Java :wink:

I took this as a chance to finally start learning something about OpenGL and ported the first 10 lessons of the (famous) NeHe tutorials to SWT. You can find the source code here: http://www.3plus4software.de/news/20030407.html (German language, please try http://www.google.com/language_tools to translate it for yourself)