I’ve played around with the OpenGL Pipeline on Windows with my ATI Card. (My Testmachine: Windows XP, ATI Radeon, 60 Hz LCD Monitor). If I enbale the default Pipeline (d3d on Windows isn’t it?) I get a FPS of 60. (Since I use DoubleStrategy this is the FPS to expect isn’t it?) If I enable the OpenGL Pipeline I get a FPS of 360. (In my Test I only paint to images - both opaque and loaded via the ImageIO so I think the Images are managed…)
I do not understand why the OpenGL Pipeline is 6x times faster, can someone please explain me that?