Hey, I’ve been messing around with Games and stuff in Java for a few days now(planning to not quit this time xD) and I haven’t been using any external libraries or anything, just Java’s built-in libraries. I’ve been able to get spritesheets and animations working pretty well.
I used to make a few Minecraft mods, and I’ve used OpenGL quite a bit, but I don’t like how LWJGL works, or at least how Minecraft uses it. Having to download different files for each operating system and all that jazz.
Are there any advantages to using OpenGL/LWJGL over regular Java libraries? If there are massive advantages, are there ways to use OpenGL without LWGJ? If not, is there a way to use your game without getting OS-dependant files all the time?
Thanks!