Quoted from the recent Gamasutra article entitled “64-bit Game Development: Immediate Changes Ahead”.
“OpenGL is now a grudgingly accepted citizen. Since late in the NT 4.0 era, Microsoft hasn’t wanted to support OpenGL, preferring to evangelize DirectX as the One True Way to display 3D. Between the graphics chip vendors doing their own OpenGL drivers, and the big CAD companies continuing to require it, Microsoft has put OpenGL support back into the operating system, so you can rely on it being there.”
This is good right?
