I have a little 2D something like this:
That is transparent, not gray. I’d like to make a small (maybe 16 pixels high) section of the vertical line sparkle/glow. I’d like to be able to move the glowing section up and down. If it reaches the ring, I’d like that portion of the ring to glow. So if the glow was moving up from the bottom of the screen, when it reaches the ring it would appear to split into two as it makes the ring glow, then join again and continue up after the ring.
Do you guys have any tips for how to approach/render this with OpenGL?
