Opengl file read loop

So I have the following code :

http://pastebin.com/m0LkYC8L

My question is where should I load the matrix with pixels to read it only once.Because with my actual code is reader as much as the program is not closed.(BTW i’m noob at java).

I dont really understand what you want to achieve. :persecutioncomplex:

The code continue to read the image but never stops.
I want it to read that file only once

You will need to move


            int[][] pix = new int[6][6];
           
            read_file(pix);

outside of the render function.
The best place to put it would be in the init function.

I agree with JohnyCilohoka, move the read_file(pix), outside the render loop. :slight_smile:

Thanks.Fixed!! :smiley: