Hello,
I like to devolop for mobile devices which have only support for OpenGL ES and I like to know if the is a JOGL version which can use the reduced OGL or do you know of any other “sceengraph” that uses OGL ES?
Regards,
Oliver
Hello,
I like to devolop for mobile devices which have only support for OpenGL ES and I like to know if the is a JOGL version which can use the reduced OGL or do you know of any other “sceengraph” that uses OGL ES?
Regards,
Oliver
Not right now, but we are planning to move in this direction. For the time being, you can rebuild JOGL yourself and change the gl.h and glext.h that it uses to autogenerate the Java API, and strip out all functions that aren’t in OpenGL ES. That should get you down to a pretty small set of binaries.
BTW, most mobile devices don’t allow you to upload native code, so in this case you would need to use the JSR-239 APIs to access the OpenGL ES implementation from Java. JOGL is JSR-231, BTW.
you might wanna look into M3G: