I’m about to implement a Java SE version of an existing Android application which uses OpenGL ES 1.0 (javax.microedition.khronos.opengles.GL10) with fixed point calculations. Ideally the OpenGL part should be kept common on both platforms. What is the indented way of using the JOGL library to accomplishing this?
In the javax.media.opengl.GL2ES1 interface there is no access to fixed point operations like glTranslatex and glRotatex. These are only available in GLES1 but if I try to use this interface in the Java SE application I get a GLExecption with the message “Not a GLES1 implementation”. Also I’m a bit confused exactly which jar files should be used. Any help on these issues would be very welcome.