Hello
Still with my OpenGL experimentation for my tile based 2D game, I now want to draw curved lines.
I want to border a zone of any shape made of entire tiles with a line following the tiles’ edges. It’s not difficult do do it with GL_LINE_LOOP but I would like it to look better by “rounding” corners. Tiles are square so line angles are always 90 degrees.
How would you do it ? GL Evaluators ?
Thanks