I was reading through the forum but I am some at loss as to what is valid and obsolete? I am planning to use Swing and OpenGL, what is the best strategy?
- I am thinking about using GLJPanel for rendering. Good idea?
- Do I need Java 6, or can I stick with Java 5?
- If I want to distribute the program via Applet and as Java Webstart application, do I need to be worried? How do I include the native files (dlls etc.)?
Thanks.