OpenAL crashes on OSX 10.3.2

The current OpenAL drivers I have for OSX crash on 10.3.2 but no earlier versions of the OS. Looking at the crash trace that OSX helpfully provides I’m 100% certain there’s no bugs in my code or LWJGL (and that’s reasonably backed up by the fact that it 100% works on Linux and Win32 and previous versions of OSX). But just to be 101% sure… do you have the same issue with JOAL? If anyone’s using JOAL in anger on 10.3.2 I’d love to hear from you…

Cas :slight_smile:

Yes, I get crashes when performing different OpenAL functions. I have a future seeded OS so I never posted anything about it assuming that they were related to the seed.

Ah good, I’ll get Matzon to hassle the OpenAL devs then and look into it.

Cas :slight_smile:

I’m running 10.3.2 and AlienFlux works fine for me. What do you have to do to make OpenAL crash?

Er, just play AF. There’s a random crash in the AL library mixer thread somewhere, well beyond my control. I wonder if it’s anything to do with specific hardware too?

Cas :slight_smile:

Well I’m running a 1GHz 15" PowerBook (Titanium). I’ve gone through the AF ‘demo’ a couple times without any crashes. I wonder if I have a different OpenAL installed in the system that is getting picked up? That shouldn’t be the case. Even if I have OpenAL installed as a ‘framework’ teh one that comes with AF should be used.