Open Pandora

Hi,

I just got my pandora (at last…). And I wonder if anyone else here is interrested in java development on it. I’m not used about java beside on Windows or x86 Linux, so I really need some help :P.

I did a first try : installing Jam VM and running one of my old 4k entry. But I got an exception “Cannot load AWT toolkit: gnu.java.peer.gtk.GtkToolkit”, I’m allready lost :persecutioncomplex:

Well it probably doesn’t have AWT installed, as I know there are issues porting that around.

I had to install classpath-gtk package…

But JamVM is really slow (since it is only an interpreter). I try opensdk-6-jre now, it is better speed wise but it have crashed several times :-\

How to you like the hardware? Good? Post pics!

This pandora thing is pretty cool. I guess they don’t provide a Java VM included? Is there some SDK? OpenGL support?

[quote=“Momoko_Fan,post:5,topic:35552”]
Yes, I like it ! There is a bunch of photo and video on the forum of www.openpandora.org.
There is still works to do on the software side.

[quote=“Momoko_Fan,post:5,topic:35552”]
Saddly no. But there is only one package to install to have on : opensdk-6-jre. I have give some try. It work but there is some crashes with AWT :-. There is the taskbar bug in Java2D fullscreen to :(.

[quote=“Momoko_Fan,post:5,topic:35552”]
If I remember, there is several compilers for it (I will search the forum). Since it is a normal Linux, nothing special is needed.

Yes, there is one for Linux : Pandora SDK.

Full support of OpenGL 2 SE (next I should look into ;D)

Here’s a picture from the website:

http://openpandora.org/images/stories/pandastart.jpg

Btw, since it runs OpenGL2 on Linux, that means LWJGL will work on it too? LWJGL doesn’t require AWT, so it should work.
It would be very cool if we could make some Java SDK for it that was easy to use. Right now it mostly has just basic 2D games and emulators, it would be great to have some 3D games as well.

OpenGL 2 ES… LWJGL doesn’t support it right now (but since OpenGL 4.1 is out ;D). It need to be port to a ARM Linux too.

There is 3D game right now : Quakes, a Flight simulator.

I’m working on a Java2D example game. But it really leak calculation power… Gervil just doesn’t make it :frowning:

Maybe use JOGL 2 with the ES profile.