Ooze - Android 2D Jumper

Hey fellow game developers, I’m finishing up a game and would like some criticism before I post in the Showcase section. (This is my second fully developed game.)

Download from GooglePlay.

A few things I would like to hear about:

  • Are the game mechanics easily understandable/learnable? I wanted to minimize the amount of text that is displayed; with that in mind, I’m hoping the game is self explainable.

  • How does the gameplay feel? Too difficult or too easy? This is meant to be a competitive game. (there is an obstacle that requires an accurate jump to bypass, should this be nerfed? Does it ruin the gameplay?)

  • Does the game perform well on your device? Are you experiencing lag in certain situations?

  • Are the game menus easy to understand and navigate? (As I’ve mentioned before, I want to minimize text… so I’m trying to use symbols for buttons rather than specifically saying what the button does… ‘Play’, ‘Restart’, ect…)

Thoughts on the interstitial ad:
An interstitial ad currently displays on the ‘game over’ screen after 1 minute of actual gameplay time when the user clicks the retry button, but I’m displeased with how I’m showing the interstitial. It literally jumps pops into your face (which may cause accidental clicks which I absolutely want to prevent)… how should displaying an ad be handled? Would you mind sharing your own experience with displaying ads?


Here are some extra screen shots of the gameplay. All of the visual art was created by me, as well as the music. Some of the sound fx were created by me, while others were stock sounds that i edited.

Download from GooglePlay.

Well, that’s about it. There may be a lot of questions for such a simple game, but I’m just trying to progress as a game developer. Anyways, I would love to hear your feedback!