the only connection type i known is HTTP connection, easy to send or get information from a server (web-based app). but for gaming, and as it’s a request / response type connection so it’s not a best choice for real-time online games like MMORPG. in the API document, i found some other types i think maybe better: datagram and socket connection. i have some questions… :’(
what requirements those connections need? ex. HTTP connection, it just needs a gprs connection, a web host, that’s all.
can i make a peer-to-peer (mobile phone to mobile phone) connection via gprs? does a mobile phone have an ip address?
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