Online Chapter on Multitexturing Landscape

Dear All,

I’ve just added a chapter on using multitexturing to improve the look of a landscape
to the Killer Game Programming in Java website, http://fivedots.coe.psu.ac.th/~ad/jg/.

It’s chapter 26.2 “A Multitextured Landscape” in the Java 3D section.

Comments are appreciated.

  • Andrew

I purchased KGPJ about 6 months back, it is an excellent text. Nice examples, and well explained just like this extra OdeJava chapter. I’d really like to see more info and examples on complex Java3d models - seems to be Java3d’s major weak point - Depending on loaders 3ds, vrml to port them in gives me the creeps…

I’ve downloaded it but not had time to read it yet. Like most of your work, it looks very interesting…