Online Chapter: Odejava and Java 3D

Dear All,

I’ve just put a new chapter up at the Killer Game Programming in Java website:
http://fivedots.coe.psu.ac.th/~ad/jg/

It introduces Odejava, and shows how to build a ‘bouncing balls in a box’ example, where the visuals use Java 3D.

It’s chapter 20.5, in the middle of the “Java 3D” section.

Comments are appreciated.

  • Andrew

looks good - parts are probably also useful for non-java3d users :slight_smile:

good job!

PS: maybe it would be good to announce in a side note, that soon there will be also JOODE as a pure java alternative.

I agree.