Hei,
all I want to do is render one single frame of a scene and save it into an image.
So my question is, how can I stop the animator after rendering just one frame?
thx marv
Hei,
all I want to do is render one single frame of a scene and save it into an image.
So my question is, how can I stop the animator after rendering just one frame?
thx marv
Just curious, but if you are only planning to render one frame, why do you need to use the animator class? You could just use the GLCanvas class for your rendering.