After seeing what WURMONLINE could do, I know the time is now to start on my project.
The plan is having it a 3rd person view with a webstart. Which would be the best for this? Most elements of the game can be altered. The land, the tools (supplies), the player characters, the NPCs, the Vehicles, and the bases are open to alteration and is completely on point based system where the character “buys” stat increases and other character elements.
As for making my own engine, I don’t see any other choice. Since I’ve been wanting to make my “tabletop” work into a MMORPG for about 13 years, I know its time. Trust me, my ambishion will not let me lose focus on the game itself.
Like I said, I have the OOP models defined (for the most part), and most of them will extend the same class. Designing the GUIs may be a bit troublesome.
I’m not the BEST JAVA programmer, but I can’t go around and bludgeon people to work on my project, so I guess I’ll have to do it all myself. Oh, BTW: Gravity will be ignored. There is no need to include it…