EDIT: (Kind of bump edit)
Will get a book next week, which one is the one to go with according to you?
Hey all (Lazy? - start reading under the bold words)
My knowledge in Java is kind of basic and “newbie”, but, as a project for school, I’ve decided to expand my knowledge, and create some kind of game.
To this project, we should spend about 160 hours (layed out during a half year) and do what we’ve decided.
Then we’ll document it, write reports, what went good/bad etc.
Anyway, I’ve just begun, and need something to follow, so my question is:
I’ve looked all over the internet for online guides, there are some, but mostly about graphics in general.
I’ve found two books, “Killer game programming in java” and “Pro Java 6 3D Game Development” (Here http://fivedots.coe.psu.ac.th/~ad/jg2/ and here http://fivedots.coe.psu.ac.th/~ad/jg/)
Does anyone have any experience of these books, and can recommend them?
Or do you have other books with guides where to begin java game programming?
THANK YOU very much in advance for answers
EDIT 30(29?)/8 (Also added a post lower down)
“Books I’ve read a little about:
Killer Game Programming in Java - Andrew Davison
Pro Java 6 3D Game Development - Andrew Davison
Developing Games in Java - David Brackeen”
"Books that I haven’t read about yet:
Black Art of Java Game Programming - Joel Fan
Practical Java Game Programming - Dustin Clingman
Advanced Java Game Programming - David Wallace Croft
Beginning Java Game Programming Second Edition - Jonathan S. "
Are there more? Are these any good?
EDIT 3/9
I found a “new” book that is released in 2010, does anyone know anything about it? ???
“Introduction to Java Programming with Games - Ladd, B C”