OGL: Why are these operations unaccerlated?

Hi again,

I found some operations that are done in software which I do not understand why, however I have only tested Mustang-b27 since I currently only have a ~13kbit/s modem line :frowning:
It would be great if anybody could re-test it on a current build so I can open up an RFE:

1.) Graphics.drawImage(Image img, int x, int y, Color bgcolor, ImageObserver observer)
Is not accerlated althought the same method withought an bgColor is accerlated.
Of course first drawing the rectangle and afterwards the image is also accerlated :wink:

2.) Image.getScaledInstance(int width, int height, Image.SCALE_SMOOTH) returns an image that is never accerlated, as far as I can imagine because of the transculent parts, but as far as I thought the OGL pipline is able to accerlate transculent images.

Thanks in advance for testing, lg Clemens

just found a mustang-b36 stumbling arround at a friend of mine - the drawImage problem with background-color seems to be fixed but smooth scaled images are as slow as ever :frowning:

lg Clemens

You’d think that by now you should know to include information about platform, hardware and drivers, and (even better), output of glxinfo… =)

But anyway, I’d wait until you can try it on the latest mustang build.

Dmitri