I’m having some issues with GeomTriMesh detecting a collision. The summary is that any part of the tri mesh that has a negative Z component will not generate contacts! ??? >:( We’re completely stumped by this and just can’t seem to find out what is going wrong. If we translate everything to positive Z, then it works fine, but leave it centerd about the origin and everything goes down the crapper.
The docs are a little hazy, and the examples don’t help at all. From what I can tell, the trimesh is running a left-handed coordinate system, with +Z upwards. However, I have tried feeding the geometry with both Y&Z reversed, opposite order triangle winding and almost every combo you can think of, and it’s still not finding them This is getting frustrating, and my brain is quite fried (project deadline tomorrow) so any assistance on places to look at where I might be doing stuff wrong would be greatly appreciated.