Hi,
Is there a way to link a dynamic object via say a JointHinge to a static object.
This is helpful for things like doors, The door is attached to the wall, but the wall is static (not affected by forces and gravity).
Ive looked at the code for Joint which leads back to OdeJNI and OdeJNI.get_BODYID_ZERO
Does BODYID_ZERO indicate that this is attached with the world?
Thanks, DP