Hi, does anyone know how one should scale his geometry ? I keep my models very small (in the range 0-0.2). Does it matter for the simulation ?
What are the world coordinates in, say, meters ?
Thanks, newbton
Personally I use one unit == 1m
This can affect accuracy. As floats are used, it is possible form them to lose precision.
There has been some posts on the ODE mailing list regarding this.
e.g.: http://q12.org/pipermail/ode/2004-June/013241.html
Will.