[ODEJava] QuickStep Solver

I’ll be checking out JavaODE soon… I am real interested in being able to use the new QuickStep solver that was added to ODE in CVS by Russ Smith recently.

I’m still finishing up some graphics stuff for a couple more days, but will be turning to dynamics soon…

I am working on a Quake3 renderer and am going to experiment with JavaODE just for dynamics and my own collision system based on the BSP…

How difficult is it to update JavaODE for QuickStep?

Best…

[quote]I’ll be checking out JavaODE soon… I am real interested in being able to use the new QuickStep solver that was added to ODE in CVS by Russ Smith recently.

How difficult is it to update JavaODE for QuickStep?
[/quote]
Yes, I’ve seen the performance, for games this means an huge speed improvement.

I’d expect adding latest ODE (CVS Head) to Odejava takes less than one working day. Using Swig makes things considerably easy. This CVS Head should be for testing only at least for some time before it get’s more mature.

Again, have to check my calendar :-X when I can add latest ODE to Odejava…

yeah, QuickStep looks great, I’m looking forward to using it too :slight_smile:

Will.

I just finished reading ODE’s May mailing list archive. I want QuickStep! :slight_smile:

Consider this another vote (and a little poke). Any idea when we might see this in odejava?

-Tab

I’m in the process of upgrading Odejava to use ODE CVS-Head ;D

And quickStep is working nicely, thanks for asking :slight_smile:

Will.