This post isn’t meant to pressure Will and Jani, but meant as a place to document obvious missing functionality in the odejava binding. On a personal note, these items are holding me up, but hey, no pressure
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Multi-geom support within a body. Need the ability to add mulitple geometries to a body, each with their own translation/rotation relative to the body’s reference point.
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Ability to remove a Body from a World. There is, of course, a way to add a body, but no way to remove one.
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Ability to remove a Geom from a Space. Like bodies in a world, I need to way to remove geometries from collision space.
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DisplayTransformable.setTransform method should probably have an additional parameter: the OdeTransformable the DisplayTransformable is associated with in the DisplayBin. This would allow a single class implementing the DisplayTransformable interface to handle multiple objects. This isn’t important for me now, but more a matter of Java form.
Those are the obvious ones for me.
On a related note, I’d be happy to contribute to the odejava project (instead of just whining). Should I get CVS write access or should I just post diffs to this forum?
-Tab