Hi All ,
This message is really for Kevin but if any of you know the answer - please help.
I am currently using The OBJ Loader to load in Character models and I want to apply a BranchGroup to each individual body part (similar to the ASE loader tutorial).
I know from the source code that the OBJ tag “g” applies to a new group but the ObjLoader doesn’t appear to have a getNamedNodes() like the ASE loader.
Does anybody KNow how to apply the BranchGroups for each “g”
thanks
rmdire
