http://188.165.235.130/nxbg/nxbg_2014_03_10.jpg
VIDEO:
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Hi there.
First, excuse my bad english (im a german coder).
As you can see in the video, im working on a multiplayer strategy/tactic game with my favourite tileset: HEXAGONS (one of my first played games was battle isle).
At the moment players are able to move (wasd) around the map.
Collision detection and jumps on/from blocks are working.
Multiplayer part (tested with up to 15 players) is working too.
Mapeditor (ugly, but only for me) is usable.
Next:
- I have to create new Player-Models (as you can see, i used model & skins from minecraft).
- Damage (via mouse-hovered fields on the ground)
- Include “fractions” (there will be 3 fractions on every map, fighting each other, building structures)
*** edit: i ment “factions” (thanks quew8 for correcting me) ***
next multiplayer-test-session: sunday, 16.03.2014 18:30 -> 19:30 (link will follow)