Hi,
I got a working project on a PC under Windows Vista with an older version of lwjgl (2.0.X I think). I move to another PC with a fresh install with Windows Under and the lastest version of lwjgl (2.2.2). When I put the mouse over the display, I get :
Exception in thread "main" java.lang.UnsatisfiedLinkError: org.lwjgl.opengl.WindowsDisplay.nTrackMouseEvent(J)Z
at org.lwjgl.opengl.WindowsDisplay.nTrackMouseEvent(Native Method)
at org.lwjgl.opengl.WindowsDisplay.doHandleMessage(WindowsDisplay.java:822)
at org.lwjgl.opengl.WindowsDisplay.handleMessage(WindowsDisplay.java:756)
at org.lwjgl.opengl.WindowsDisplay.nUpdate(Native Method)
at org.lwjgl.opengl.WindowsDisplay.update(WindowsDisplay.java:410)
at org.lwjgl.opengl.Display.processMessages(Display.java:628)
at org.lwjgl.opengl.Display.update(Display.java:660)
at net.bonbonchan.pairs.MainTools.run(MainTools.java:1043)
at java.lang.Thread.run(Thread.java:619)
at net.bonbonchan.pairs.MainTools.<init>(MainTools.java:92)
at net.bonbonchan.pairs.MainTools.main(MainTools.java:639)
I think that I saw something like that in this forum but I didn’t find it.
My init code don’t have anything special :
private void initlwjgl(String title)
{
try
{
canvasLWJGL.setIgnoreRepaint(true);
Display.setTitle(title);
Display.setFullscreen(false);
Display.setVSyncEnabled(true);
Display.setParent(canvasLWJGL);
PixelFormat pf = new PixelFormat(2, 0, 1, 1);
try
{
Display.create(pf);
}
catch(LWJGLException e)
{
System.err.println("No antialiasing");
pf = new PixelFormat(2, 0, 1, 0);
Display.create(pf);
}
}
catch (LWJGLException e)
{
System.err.println("Cant' create Display : "+e.toString());
System.exit(0);
}
try
{
Keyboard.create();
Mouse.create();
}
catch (LWJGLException ex)
{
ex.printStackTrace();
}
}
Why ??? :’( :’( :’( :’( :’( 
