Hello JGO, I have an issue with OpenGL where it doesn’t seem to be responding to gluLookat or perspective switching. I’d like to see the reason why, thanks
Both pre and post ready3D
Main.java
vertex.glsl
#version 150 core
in vec4 in_Position;
in vec4 in_Color;
out vec4 pass_Color;
void main(void) {
gl_Position = in_Position;
pass_Color = in_Color;
}