Node bounds changes

Someone changed some code to handle cached bounds in Node. There were two changes and the second change broke some things.

The lines:


   vworldBounds.set(childrenVBounds);
                bounds.set(childrenBounds);

were changed to:


vworldBounds.set(childrenBounds);
                bounds.set(vworldBounds);

As far as I can tell, this change does not work and in fact breaks things pretty bad. I can’t be sure what was trying to be done here, but I have to change it back for now.

I looked at the CVS and probably (can’t say this for sure) the correct code was never committed. Maybe you just made a typo when you added hierarchical culling.

Ah that could be, hard to keep track sometimes :slight_smile: