Someone changed some code to handle cached bounds in Node. There were two changes and the second change broke some things.
The lines:
vworldBounds.set(childrenVBounds);
bounds.set(childrenBounds);
were changed to:
vworldBounds.set(childrenBounds);
bounds.set(vworldBounds);
As far as I can tell, this change does not work and in fact breaks things pretty bad. I can’t be sure what was trying to be done here, but I have to change it back for now.
