Nibbles Take III

Thanks for the helpful feedback, folks. I think I have the full-screen problem fixed. One shouldn’t cache getGraphics () responses immediately after switching to full-screen mode, apparently.

Please give the game one more try - I hope you will like it:

http://www.thekillams.ca/andrew/downloads.php

cheers,
Andrew

No probs here :slight_smile:

Btw you can hide the cursor with something like that:
setCursor(Toolkit.getDefaultToolkit().createCustomCursor(new BufferedImage(1,1,BufferedImage.TYPE_INT_ARGB),new Point(0,0),""));

Thanks - I’ll have to do something about that soon.

By the way - I’ve nearly got two player (one keyboard) support working - should post that early next week.

What do you folks think of the option of an AI-controlled second player? Good idea or bad idea? Should it be efficient (and hence a good assistent), agreessive (tries to cut you off), or somewhat random (tries to get to the numbers, but misses a percentage of the time)?

cheers,
Andrew

It works without problems.

AI controlled 2nd player should be nice. Maybe the AI should be able to switch between agressive, somewhat random and efficient.

Erik

delivering jar files isn’t the latest technology … how about adding a JNLP file to it (WebStart) - then even non-windozers can ‘one-click’ your application :slight_smile:
dont worry it isnt that complicated

Works well on my machine.

[quote]delivering jar files isn’t the latest technology … how about adding a JNLP file to it (WebStart) - then even non-windozers can ‘one-click’ your application :slight_smile:
dont worry it isnt that complicated
[/quote]
I’ll have to look into that … is anything more than server-side plain text pages required? My ISP only allows for HTML and PHP.

If you can use PHP you can get away with it, I wrote this bit of text a while ago but don’t assume its perfect:

http://www.cokeandcode.com/info/webstart-howto.html

Kev