Actually, no. I’m focusing myself about physic simulation, and I learn more every day. But when I’ll have enough experience, I will have to find a complete workflow to create a game. Gamasutra and Gamedev are invaluable resources and I go through them every day. But they’re not that friendly with Java. >:(
Maybe…
I agree entirely with you on this point. How many times you see in Gamasutra’s postmortems that “we would have implemented that and that, if only we had the time and credits”…
Seems like an interesting way to go. I already took a look at Groovy and Jython, but none of them were useful for me.
So, I wouldn’t mind testing BeanShell in game development and actually I love testing new game development technologies (otherwise I wouldn’t code in Java
), but Do you think libraries too can be developed with BeanShell ?
Note : I’m sometimes amazed by the screenies I can see on Irrlicht website. I didn’t wanted to say Jirr wasn’t good, I just wanted to “launch” a discussion about a game middleware. Actually I think I’ll post another subject about that, because it seems like I’m off-topic here.