Hey, I’m Zack, and I’m 14 years old. I just got started in Java about a month ago, and thought about developing games in Java.
I was wondering if there was a simple way to make a game engine in Netbeans?
There’s a ton of threads like yours around here, so try the search bar next time.
If you only have a month’s experience in Java don’t start on games. Get fluent with the syntax and make some basic non-game apps, then return. And even if you insist on starting gamedev now, don’t make your own game engine, just start off with a simple game.
OK.
I personally would recommend
Follow along with Java Beginner and Intermediate to learn java basics first. You want to feel comfortable in the language before you attempt anything too in depth.
Then I would just go around and follow along various tutorials you can find for java. And possibly find a framework and tutorials for that one. LibGDX is quite popular, but still has a decent learning curve (Provided you are already comfortable in Java)
Thanks! I watched his computer building tuts, but not the programming ones.
What would be simple for a newbie, though? I know how to draw images to the screen and such (I just learned it a week ago).
Thats the thing, its not simple. Really, just go out and learn basic java for a couple months. Learn about arrays and threads and enums and all that good stuff, and then go look up theChernoProject on YouTube and watch his 2D game tutorials. Don’t try to make a game now, let alone a game engine, because you’ll most likely get frustrated after you realize you honestly just don’t know enough yet! Believe me, I did the same thing and I quit programming altogether for about 3 months. But after that, I decided to learn as much as I could about basic Java, then I jumped back into games. Now I’ve been programming in java for over 2 years! You really need to build your base though. Build your knowledge base because programming games is huge work and it requires you to know tons of stuff, and how they work together exactly.
Good luck!
Im also 14 , i started when i was 12 and tried to rush into stuff , it may sound cheesy but if you do you will not succeed as quickly at all. I second thenewbostons tutorials they are very good but I reccomened looking around here for the game tutorials his were not that good.
Thanks! I will try not to rush things.
I also started when I was 12 and now I’m 15. I started game programming about a year ago, so it took me 2 years of java to actually start programming games! I suggest you (as others have said) watch thenewboston’s java tuts and then really just think of a program that would be cool (a simple text editor for example) and do that. Once you have a good knowledge of java, come back here! We’ll be waiting! And don’t hesitate tp post a question in the Newbie section, as long as you’ve done your research beforehand!
Thanks! Probably the best advice yet!
Now I don’t know about a lot of other people on here or what they think but after searching through tutorials you should also consider watching Derek Banas’s. He covers Java programming, Java algorithm’s, Design Pattern’s, he even goes into Android tutorials if that’s something you’d be interested in pursuing. For me he explains all of the different aspects in a very clear way that helped being so new and getting over the initial start.
OK! Thanks!
Here’s another link in the sea of links that should be useful: http://www.java-gaming.org/topics/how-do-i-start-java-game-development/27156/view.html
I started with making plugins for bukkit, and then I moved on to making my games from scratch with java2D. I don’t think starting out with making a game is bad. I would say watch tutorials, and piece things together bit by bit. But make sure you know what the code/statements do. (A.k.a don’t copy and paste code.)