New to Java Gaming; looking some advice

Hi everyone ,

I have been asked to develop a little 2d game sort of like chess,

only their are two players , me ( the knight ) and the computer ( a dragon)

object of the game is , obviously for the knight to get the dragon ,

Thing is , the player can only move the same as the Knight in chess , up one and across two same as the dragon,

I have by board developed and at the minute i just have a simple shape, a circle on the board,

im looking advice from those who are more knowledgeable

how i go about programming the logic for the “Knight” moves >
Also im looking advice on getting an image of a dragon displayed rather than a Circle.

If people can point me in the right direction of references and resources it would be appreciated,

Thanks

Your specific questions indicate you’ve got such a long way to go, that
answering them wouldn’t really help you much. My recommendation
would be to find a demo game with sources. Study the source and make
modifications until you completely understand every aspect of it.

Unfortunately, I can’t think of a suitable source package to point
you at, but perhaps someone else can.

is this a design issue or a functional/implementational one? (or both?)