Dear All,
I’ve just added a new chapter on JOGL to the Killer Game Programming in Java website at http://fivedots.coe.psu.ac.th/~ad/jg/. It’s in the JOGL section near the bottom of the page.
The chapter is called JOGL 3. Picking on the Models.
This chapter is about four things: loading and positioning Wavefront OBJ models, picking with the mouse, 3D sound using JOAL, and fog. The OBJ model loader supports shapes with multiple colors and textures.
Comments are appreciated.
- Andrew