So a few month’s ago I was on Twitter and saw people like Notch and CokeAndCode or better known here as Kevglass talking about making games. Well I decided I wanted to do this. So I bought some books read on the internet watched videos and I have a pretty basic understanding and I have taken engines and expanded on them such as Prelude of the Chambered and Minicraft which I didn’t distribute as Notch said he really didn’t want people to. So here I am I have worked on a Text based Minecraft for a while some random generation in there, well kinda I want to go graphical! What is the next step. I want a book, a series of videos, or anything really and I decided what better place than Java-Gaming for Java Game Developers
Hey Sultan_GS and welcome to JGO!
I recommend you read this post as I’m sure it will answer many of your questions
Good luck!
Thanks I look forward to a long stay here at JGO
Welcome Sultan_GS, JGO is a great community!
Welcome to JGO, are you interested in 2D or 3D graphics?
for 2D there are libraries like Slick and libgdx
for 3D there is jmonekyengine and ardor3d, or more low level there is lwjgl and jogl. jogl and lwjgl are wrappers around opengl and ardor3d and jmoneyengine are higher level scene graphs.
There are other options, but those are the ones that people mention regularly around here.
HTH
Endolf
Libgdx gives you more than just 2D: you can do anything you can do in Lwjgl/Jogl, plus there’s quite a bit of 3D functionality in there as well.
Welcome to the community!
Hey, I’m a noob here also. I’ve written tons of code, but am just learning how to apply my ActionScript experience to Java. I’m finding that SLick2D has all the same functions I’m familiar with using for Flash games/applications.
I have to admit, I’ve written mostly business applications, using all sorts of languages, to pay the bills. But its just high time I write some games - at least one for Android, and that’s my new years resolution!
Welcome to JGO!