Agh ok sorry if I’m going to sound a bit ranty but I ran into a couple of issues in the game that are a bit… ehh “beta”.
The game is fun and all and I was playing it for a while last night; I enjoy rpgs and the pacing of this one is pretty good.
However there are two things that bugged me tremendously while I was playing (the latter of which ended my playing):
One, I bought the really expensive 1500 gold angel sword from the store guy, and then after that point for some reason decided to open the chest of that little kid who’s sitting in the top left of Ivendale (did I say that correctly?). I’m mostly wondering what’s inside it and… oh a sword. Well too bad I already bought this other one that’s significantly better. But then I check my inventory and there it is, the new shining short sword of crap 5 attack, replacing my just-bought sword of 15. Please put in an intelligent replace system, either asking the user or just simply not trading it up if the strength is clearly worse. But oh well, I bought another sword, not the end of the world. Not near as bad as…
…the freeze ability. Ridiiiculously powerful. And I’m referring to being attacked, not attacking with it. I had a level 29 Rex, about 7 toughness, had recently purchased +150 hp armor, giving me about 290 health. I think it was full or near full. I ran into one of the regions with a couple of frost mushrooms and a spider. I get frozen by a mushroom; no big deal, this has happened before, I unfreeze, stabby stabby, all is good. Except this time he freezes me a second time, and within that time another spider runs up and starts wailing on me as well, also providing his lovely freeze effect. In time another mushroom guy seems to catch on, and also goes for my poor rex, aiming to freeze him to death. So I basically just sit there, ridiculous powerful rex, unable to do anything because I’m stuck in “blue” mode, permanently stunned. I go down though all my health, hit 4/290 hp, then hit Esc because I remember that I have a stat point I saved expressly for times like this. I put it into toughness, jump all the way to 310/310 health, and proceed to go through the same process, all the while I’m frantically hitting the left arrow key to run but it does nothing because I’m frozen. I die. Surely this type of death was not intended in the gameplay design? I really think a form of diminishing returns for a short period or at the very least upped resistance for a significant amount of toughness would be in order.
Again, I really like the game, but things like this are very frustrating. Any chance they could get addressed?