Kev - sorry you got an error. Did you accept the security certificate? I have uploaded a newer version that fixes a few lockup bugs today.
Demonpants - glad you liked it. We are working on adding alpha tracking to the sprites to soften the edges. We already use that technology in one of our demos for a different upcoming game. Still, its a valid concern. Also to lower download time for the end user I reduce all images to 256 colors. I’m thinking about re-arranging the art files to preserve more of the color info so the images look slightly better.
Our next expansion to the series isn’t due for two months, so look for the art changes then. We are also considering changing the applet size to be slightly larger (800x600 window framed by the two chat boxes) although that could create problems for visitors who are still running 800x600 resolutions, as we’d be trying to open a window at 1024x768. Not sure how large of a user base still runs their PCs at 800x600, but its a concern. In general we try to keep our requirements as low as possible.
We are also looking into adding full-screen support seeing as we already have the security certificate.
Overkill - Thanks for the warning. The name is not being changed. This game has been in development for a while, and we have a lot planned for the future. “Crossfire - the multiplayer RPG” both has a distinguishing subtitle from our games, and they don’t appear to have copyrighted anything. They are also not listed as having paid for a registered trademark related to the title. Legally we are in the clear.
Thanks for the feedback so far, keep it coming!
~ Random