Just call canvas.get3DPeer().setIcon(BufferedImage bi) 8)
I’ve added a setIcon() method to Canvas3D, which calls setIcon() on CanvasPeer. As much as possible should be accessible through Canvas3D instead of CanvasPeer.
Marvin
Oh sure, thanks.
Just call canvas.get3DPeer().setIcon(BufferedImage bi) 8)
I’ve added a setIcon() method to Canvas3D, which calls setIcon() on CanvasPeer. As much as possible should be accessible through Canvas3D instead of CanvasPeer.
Marvin
Oh sure, thanks.